Println("connection to STM32 is successful")
the serial port works at full 12Mbit/s speed MyPort = new Serial(this, Serial.list(), 9600) // the speed stated here does not matter PrintArray(Serial.list()) // List all the available serial ports But if it is bandwidth, I think there is no magic bullet. I would love to see people with more serial experience weigh in on this – particularly re:multiple devices and bandwidth. It is called SoftwareSerial.h and is included with the latest Arduino IDE.
Luckily, there is a very easy to use library to implement software serial connections. If more serial connections are needed, you must implement these in software. experiment with multi-threaded solutions using thread() or java Thread – although if this is a bandwidth issue then results will probably be little different from the chunk solution I already suggested. The Arduino Uno (ATmega328) has a single hardware serial connection.have multiple playing computers that are synchronized, each one feeding data to only one (or fewer) serial ports.pre-render and cache the data locally so that it doesn’t have to be sent over the wire, then synchronize playback from local data based on shared clock or sending simple frame data over the wire.However, you can send 100 of each in repeated turns and the arrivals of both will remain more or less constant. You can’t send a million cars between two cities, and then a million trucks, and have them all arrive at the same time because: roads. You can synchronize on scan lines, or on chunks, or on whole frames – so synchronizing on scan lines or chunks will drop your frame drawing time, but the frames will be in sync. Then open your serial monitor and wait for some time (preheat process). If you can’t, there will be delay – you just have to decide where the delay will happen. Interface single and Multiple IR sensors Module with Arduino Uno and have the. Maybe people with more serial experience will have additional feedback on whether that approach is worth trying.Ī core issue is, you can either send that much information with your hardware in real time or your can’t. send a chunk of leddata-to- to that device And so on, until your outer loop has moved through all 3600 LEDs, and the inner loop has finished all 12 devices for the last chunk. Then, in the outer loop, advance to the next chunk, and send that chunk to each of the 12 devices in the inner loop. …then one thing to do might be to walk across your led data in an outer loop, and send only part of it – a subrange of LEDs, like 100, or 300, or 600 - to each device in the inner loop. When you’re creating a program that has repetitive timed events it doesn’t hurt to lay out the timing of the events on a piece of paper. println (), to display those values to the Serial Monitor Window on our computer. So, if you have a setup something like this: Serial myPorts Then we could use functions from the Serial library, Serial. This is my current code: Serial myPort // The serial portīyte leddata = new byte // 3 byte for each LED's RGB data